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Parallel implementation of OpenVX and 3D rendering on polymorphic graphics processing unit
YAN Youmei, LI Tao, WANG Pengbo, HAN Jungang, LI Xuedan, YAO Jing, QIAO Hong
Journal of Computer Applications    2015, 35 (1): 53-57.   DOI: 10.11772/j.issn.1001-9081.2015.01.0053
Abstract784)      PDF (742KB)(502)       Save

For the image processing, computer vision and 3D rendering have the feature of massive parallel processing, the programmability and the flexible mode of parallel processing on the Polymorphic Array Architecture for Graphics (PAAG) platform were utilized adequately, the parallelism design method by combing the operation level parallelism with data level parallelism was used to implement the OpenVX Kernel functions and 3D rendering pipelines. The experimental results indicate that in the parallel implementation of image processing of OpenVX Kernel functions and graphics rendering, using Multiple Instruction Multiple Data (MIMD) of PAAG in parallel processing can obtain a linear speedup that the slope equals to 1, which achieves higher efficiency than the slope as nonlinear speedup that less than 1 of Single Instruction Multiple Data (SIMD) in traditional parallel processing of the Graphics Processing Unit (GPU).

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